a Poké Ball Universal Pokémon Randomizer FVX a Poké Ball

Wild Pokemon

Minimum Catch Rate Odds

This section describes the minimum odds for catching any given Pokemon when the “Set Minimum Catch Rate” setting is enabled. This setting has a slider that lets you select various “levels”; as the level increases, the minimum odds of catching any given Pokemon also increases.

Notes

Level 1

Games Odds (non-legendary, full health) Odds (non-legendary, 1 HP) Odds (legendary, full health) Odds (legendary, 1 HP)
Gen 1 10.162% 29.688% 5.081% 14.844%
Gen 2 10.156% 29.175% 5.078% 14.453%
Gens 3/4 10.661% 33.695% 4.904% 14.34%
Gens 5+ 17.52% 39.54% 10.314% 23.276%

Level 2

Games Odds (non-legendary, full health) Odds (non-legendary, 1 HP) Odds (legendary, full health) Odds (legendary, 1 HP)
Gen 1 17.248% 50.391% 8.691% 25.391%
Gen 2 16.797% 49.609% 8.594% 25%
Gens 3/4 16.776% 50.284% 9.265% 27.973%
Gens 5+ 26.164% 59.048% 15.556% 35.109%

Level 3

Games Odds (non-legendary, full health) Odds (non-legendary, 1 HP) Odds (legendary, full health) Odds (legendary, 1 HP)
Gen 1 26.875% 78.516% 13.504% 39.453%
Gen 2 26.172% 77.344% 13.281% 38.672%
Gens 3/4 27.973% 78.462% 14.34% 40.958%
Gens 5+ 36.564% 82.509% 21.739% 49.066%

Level 4

Games Odds (full health) Odds (1 HP)
Gen 1 34.229% 100%
Gen 2 33.594% 98.438%
Gens 3/4 33.695% 99.994%
Gens 5+ 43.883% 99.033%

Level 5

This level bypasses odds entirely and guarantees that any wild Pokemon will be captured with any ball. The only exceptions to this guarantee are Pokemon that are not normally catchable in the original game (e.g, Ghosts before acquiring the Silph Scope in Gen 1, Black/White Kyurem in Black 2/White 2, etc.). These Pokemon will remain uncatchable.

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