Movesets
Random (preferring same type)
This setting will randomize moves with the following probabilities:
Monotype Pokemon
- 40% Pokemon’s type
- 60% Random
Dual-type Pokemon (one type is Normal)
- 10% Normal
- 30% Pokemon’s other type
- 60% Random
Dual-type Pokemon
- 20% Pokemon’s first type
- 20% Pokemon’s second type
- 60% Random
Additionally, due to some significant power imbalances between different types, this setting tries to balance the power a bit so that types with a lot of low-power/status moves aren’t always going to be significantly weaker (and vice versa for types with a lot of high-power moves).
Good Damaging Moves
When using the “Force % of Good Damaging Moves” option, the following cases count as “Good Damaging Moves”:
- Moves with at least 100 effective base power
- Moves with at least 50 effective base power and at least 90 accuracy
where “effective base power” is the move’s base power multiplied by its average hit count.
Universal Pokémon Randomizer FVX