Release note for FVX v1.5.4
Released: 2026-06-22Next:
Hello everyone! Here is another mostly bug fix release, but there is also renaming batch mode log files, and Sonic the Hedgehog.
Thanks to @bergmaen for your code contributions, @AxelElric8, @eyfalko, @NugglyFugget1 and @bergmaen for reporting Issues, and 2torial_ from Spriter’s Resource for the CPG sprites!
How to use
Download the Randomizer below by clicking on UPR_FVX-v1_5_4-[OS].zip. If you are on Linux or Mac, and don’t know if your computer uses x86 or ARM, there are guides on the internet. After downloading, extract the contents of the zip file to a folder on your computer. You can then run the Randomizer by double-clicking the launcher script:
- Windows: Use
launcher.bat - Linux: Use
launcher.sh - Mac: Use
launcher.command
Changelog
New and Changed Features
Graphics
- (Gen 1) New Custom Player Graphics: Sonic (the Hedgehog) by 2torial_.
Misc.
- The file extension for the generated log files during batch randomization can now be freely chosen in the Batch Randomization Settings. (Issue #219)
Bugfixes
- (Gen 4-7) Fixed “No EVs from Pokémon” randomization failure. (Issue #218)
- Fixed trainer randomization failure in games where some but not all trainers can have alt forme Pokémon. (Issue #227)
- Fixed batch randomization failing midway through batch, though reporting as successful. (Issue #195)
Downloads:
UPR_FVX-v1_5_4-Windows.zip
UPR_FVX-v1_5_4-Linux_x86.zip
UPR_FVX-v1_5_4-Linux_ARM.zip
UPR_FVX-v1_5_4-Mac_x86.zip
UPR_FVX-v1_5_4-Mac_ARM.zip
Universal Pokémon Randomizer FVX