Release note for FVX v1.2.1
Released: 2025-03-18Next: FVX v1.2.2,
Here comes a new minor release, largely consisting of bug fixes. Thanks to @AxelElric8, @Psychocrysma, and @king2gj for reporting Issues!
How to use
Download the Randomizer below by clicking on UPR_FVX-v1.2.1.zip. After downloading, extract the contents of the zip file to a folder on your computer. You can then run the Randomizer by double clicking the appropriate launcher script:
- Windows: Use
launcher_WINDOWS.bat - Mac: Use
launcher_MAC.command - Other Unix-based systems: Use
launcher_UNIX.sh
Changelog
New and Changed Features
Wild Pokémon
- (Gen 7) Wild encounter areas are now sorted in the log, according to location, and the expected order for the player to visit said locations. Encounters for Route 1 are listed first, then Hau’oli City, Route 2, etc…
Misc.
- Failure to log the randomization results, no longer causes a full crash/inability to save the randomized game.
Bugfixes
- (Gen 3) Fix minor FireRed ROM hacks not being able to load. (Randomizing ROM hacks is still done at own risk, but binary hacks that e.g. just swap out a few sprites, have been supported by previous Randomizer versions, and FVX should not break that tradition).
- (Gen 6) Fix crash due to logger not accounting for InGameTrade.requestedSpecies == null
- (Gen 7) Fix crash when logging Totem Pokémon
Universal Pokémon Randomizer FVX